The big news last night was that Shigeru Miyamoto, the saviour of home consoles, was to retire from Nintendo. An announcement like that unsurprisingly sent shockwaves throughout the gaming community ranging from those saddened by such news and others (ignorantly) cheerful that Miyamoto would be leaving games. But as with so many things on the internet, the facts have become somewhat misunderstood. The original story was from Wired.com who stated that in an interview with Miyamoto (59), the legendary creator said he wanted to retire from his current position and take on a smaller role still within Nintendo, allowing younger designers to be in charge. His plan was not to ever really leave the company but focus on less demanding games and was excited to show off his first mini project next year.
Shortly after the news spread online, Nintendo was quick to clear up the potential PR nightmare by issuing a statement (via Reuters) saying this was not true and that what he has said all along is that he want to train the younger generation.
“He has no intention of stepping down. Please do not be concerned.”
And why should we be concerned? Firstly, it’s not ‘we’ as such but investors in Nintendo whose market stock has been rather turbulent ever since the launch of the 3DS which didn’t go exactly to plan. But in the last couple of months, after the price drop and release of Super Mario 3D Land and Mario Kart 7, things have started really kicking off for Nintendo’s handheld. So when the man responsible and who has very direct links to all of the company’s main IPs – the games that people buy Nintendo hardware for – confidence will naturally begin to falter.
However it does indeed have an effect on the everyday gamer as Miyamoto’s influence is pretty much everywhere. Most if not all platform games look to the Mario franchise for inspiration and the Mario games themselves are nearly always superb in their execution. And even further a field, game designers are applying ideas from Miyamoto’s games in titles that you’d never expect. Cliff Bleszinski of Epic games was famously quoted in saying that Gear of War was like Mario without the jumping. And of course, there’s the Z-targeting. Pioneered in Ocarina of Time, Z-targeting has become such a staple of third-person action games that it’s hard to think of a time when it didn’t exist. Lastly, we have motion controls. Love them or hate them, they’re now a huge focus for all the main platform holders and if it wasn’t for Nintendo and Miyamoto’s desire to push the boundaries of video game interaction, we wouldn’t be where we are today in the industry. The neigh-sayers may argue that motion controls and casual games are ruining the hardcore but in reality, that’s not exactly true so their importance is very much valid.
The idea that a visionary like Miyamoto could be working on smaller games that may not feature any of the usual characters is quite an exciting one indeed. The 3DS has the space and delivery method for these smaller games to exist and the chance that new IPs may spring up with of the same quality of Mario and Zelda is reason itself for at least some of the original story of Miyamoto’s stepping down to be true. But whether it’s PR tidying or delaying the truth, the fact is that one day Miyamoto will have to retire and even sooner, younger designers should be allowed to take control of Nintendo’s top franchises though for now, I’m quite happy to see Miyamoto on stage at each E3 to reveal the next big thing from Nintendo. Apart from Wii Music.