Back in June, a Japanese research company asked a collection of potential 3DS owners why they weren’t buying the handheld. The number one reason was its cost and now that’s been cut so dramatically, presumably some of those questioned are now owners of Nintendo’s new handheld. That is unless it was the weak battery life which put them off. It was number nine on the list and the actual gameplay time Nintendo say is capable on the 3DS is between three and eight hours.
Not quite the seemingly endless amount previous DS systems could run for but it may just end up being longer than what the PSVita can do. As part of the 2011 Tokyo Game Show, Sony has announced that its new portable machine will last somewhere between three and five hours depending on what you’re doing on it. If you’re offline, have the screen brightness at default, refrain from using Bluetooth and the built-in speakers opting for headphones instead, consumers should expect three to five hour gaming sessions. If you fancy oggling a film or two on the rather nice OLED display, the PSVita tops around five hours and for music alone it’s more like nine hours.
Though not quite the numbers wanted, there’s only so much a humble rechargeable battery can do and the PSVita is certainly a powerful beast. It’s a shame that from what Sony are saying, playing games with a brightened screen and online will lesson the battery life even more but when the PSVita is being touted as a portable PS3, it’s annoying but somewhat understandable.
Much like Sony’s other TGS announcement. It’s been promised that the PSVita will support older PSP titles and those downloaded from PSN will be retrofitted to use the second analog stick. But what of the numerous disc-based UMD games? Some of them never made it to PSN, will PSVita owners be able to get their hands on them too? Sony’s answer: maybe (via Kotaku). As of now, they’re thinking of solutions for gamers with solely UMD collections who want to upgrade to the PSVita but have said little else on the matter. To me, it sounds an awful lot like the promises made around the early days of the PSPgo. Back then we were led to believe a programme would be put in place for a UMD conversion programme however due to legal and technical issues, Sony abandoned the idea. But, as neat as the PSPgo was, it was never at the forefront of Sony’s long term strategies whereas the PSVita is. It’s their next portable, the PSP2 in fact and they want it to be big. So migrating the old audience from PSP to Vita is essential and if it means coming up with some crazy scheme then a crazy scheme we can certainly expect.