BioWare’s massive effect on the female gamer

Having only ever played the Mass Effect series as a male character, I’ve only ever heard the celebrated voice work of Jennifer Hale, who plays female Commander Shepard, on the odd occasion. But word is Hale out performs her male counterpart and has done so relatively unnoticed by the majority of players so far. Because the games give you the choice to change pretty much all aspects of Shepard from appearance to attitude, BioWare had to design a default character to work on advertising campaigns and box art and until now, it’s always been a dude. But for the third game, the company have begun including the default female Shepard and so far she’s been spotted in a trailer and collector’s edition packaging with BioWare marketing chief, David Silverman, saying there could be more of her to come.

In an interview with VG247, Silverman discussed the debate over male and female Shepard and rattled of a few statistics to boot. Like how only 13 per cent of players use the default Shepard with the rest opting to make changes as they see fit. In total, 18 per cent of gamers will play Mass Effect as a female so whether or not Hale provides the brilliant performance that she does, it starts to look less like stereotyping and sexism that the male Shepard has always been the hero. Not to say that perception can’t change or at least make way for a co-hero. As Silverman points out in the interview, the games industry is lacking in strong female leads so the fact Mass Effect has one is worthy of celebration. But not just because she’s voiced by a talented actress but because a female Shepard represents a quality that BioWare are masters of; giving players choice. Despite a few angry forum posters, gender and indeed the choice of sexuality is something BioWare, for the most part, treat with a great deal of respect. In Mass Effect 3, players can now choose for their male Shepard to be gay which was only reserved for the female Commander in the first two games. Hopefully the implementation will be as humorous as it is poignant since most male Shepard players only chased women in Mass Effect 1 and 2.

On the subject of sexuality, Silverman defended BioWare’s inclusions of the many, many, butt shots and general curvature close-ups of Miranda in Mass Effect 2. Being a guy, I wasn’t overly bothered by them though did find them a tad gratuitous but according to VG247, female players were less than impressed. Silverman insisted the shots were necessary: “The fact is, some characters are defined by their attractiveness, such as a woman who is genetically engineered to be perfect. Camera angles help tell the story and portray key aspects of each character – in Miranda’s case, her curves and sexuality. We had similar shots of Jacob.” I didn’t notice the scenes of Jacob but arguably I wasn’t really looking. While I fully understand the fact that Miranda was meant to be ‘perfect’ so showing off her various curves helped get that point across, I can’t help but think the angles were mainly conceived to show off a nice butt. Now the adolescent heterosexual in me may be shouting “Yay, bum!” but if I listened to him for too long, I’d only be playing Dead or Alive games.

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