Lara Croft’s perfect model is Lara Croft

I’ve been very vocal about my thoughts towards the redundant idea of using real life models to act as video game heroines in order to sell a product. I think it’s old, dumb and in the worst cases, the emphasis is put on the model and not the game itself. One series guilty of such promotion is Tomb Raider but along with seemingly everything else developers Crystal Dynamics is changing, the use of models portraying Ms Croft is a thing of the past.

Brian Crecente of Kotaku spoke with Karl Stewart of CD and before he could finish his question regarding look-a-like Crofts, Stewart interrupted with “That will never happen again. We want to create a visceral experience. We want people to look at Lara and see the psychological aspect of her character. Having a real Lara out there doing cartwheels kind of destroys that.” It most certainly does. The tone of the reboot is one more serious and sinister from other Tomb Raider games who, even in their darker moments, still remained fairly light-hearted. From the awesome video seen at Microsoft’s E3 press conference on Monday and from previous interview with Crystal Dynamics, it’s clear that Lara isn’t meant to be a pin-up but a fragile victim of circumstance. Someone you care for not lust after.

Crecente and Stewart also chatted about the new Tomb Raider movie set for a 2013 release and how it also follows the early years of Lara and her new persona. Children of Men and Ironman writers Mark Fergus and Hawk Ostby are on board to pen the screenplay inspired by the new game rather than directly copy it. I’m not sure whether a movie is really necessary considering the caliber films based on games but Fergus and Ostby have written some decent flicks so you never know…

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