The exceptional storytelling found in BioShock was one that Gore Verbinski wanted very much to adapt into a full blown movie. However, his ideas and treatment of the fiction sadly failed to win over any kind of financial backing leaving the chances of a BioShock movie fairly slim. Verbinski’s plan involved content that would give the movie an R rating, anything less just wouldn’t suffice. Speaking (rather ironically) with ComingSoon.net (via PSU) he said: “Alternately, I wasn’t really interested in pursuing a PG-13 version. Because the R rating is inherent. Little Sisters and injections and the whole thing. I just wanted to really, really make it a movie where, four days later, you’re still shivering and going, ‘Jesus Christ!’… It’s a movie that has to be really, really scary, but you also have to create a whole underwater world, so the price tag is high. We just didn’t have any takers on an R-rated movie with that price tag.”
Losing the Little Sisters and their hunger to empty bodies of Adam would have been far too different from Ken Levines vision of Rapture. The decision not to lessen the narrative and opt for a family friendly rating is certainly highly commendable especially with a video game adaptation. Though oddly enough, I wonder just how well BioShock would have translated to a motion picture. The events which unfolded throughout the game were aided greatly by the discovery of old recordings and partly due to the choices gamers made. The latter was less impactful though the decision to either harvest a Little Sister or save them did provide differing avenues to explore. I don’t know how something like BioShock and the way its story was presented to the player would contain the same amount of gravitas if compressed into around 120 minutes or so. Still I would have liked to have been given the chance to find out.