Aw, now this brings a tear to my eye. Just one mind you because the end of the first game really did my head in! I’m talking about the apparent cease to development of Mirror’s Edge 2 by EA. According to Press 2 Play (via Videogamer), the publisher was shown a prototype of ME2 but they didn’t like what they saw and canned it instead of allowing DICE to continue with the project. The team behind it are now moved on to another game, most likely to help out with Battlefield 3 since Riccetiello wants nothing more than to dominate the FPS genre.
It’s a shame that Mirror’s Edge as a franchise has not been allowed to develop even though it was full of great ideas. The biggest problem was how it confused audiences with what it was trying to be. Adding a shooting element was unnecessary and poorly implemented so those going into the game thinking it was a FPS left feeling bitter and disappointed. For what it was, a Parkour adventure game, it was really good and the kind of game that would transcend brilliantly into a beefier, better sequel. Sadly, this hasn’t been allowed to happen in a market where low sales can mean the end to an otherwise fun experience. I hope EA eventually do revisit the IP, remove the combat and pinch a few ideas from Assassin’s Creed. That would be cool but unlikely. Sigh.