Visceral’s worthy cause

Sitting aloft this week’s all format chart is Dead Space 2, following the hapless hero Isaac as he continues to battle with the Necromorphs. And soon his story may branch out of video games into movies if developers Visceral believe it’s in the best interest of the franchise. In an interview with the BBC, art director Ian Milham ā€“ the guy you can blame for all those freaky enemies ā€“ revealed how the studio have been in numerous discussions about a live action movie, something they’d love to do. But the hesitation stems from whether or not a film would be worthwhile and not just an excuse to make a quick buck: “One of the reasons Dead Space still exists and is popular is because we’ve made sure to do everything right. So we’re doing the same with the film, not just a cheap cash-in but to do something really worthwhile, so we’ll see.”

Two movies already exist in the universe of Dead Space, Downfall and Aftermath, however neither are live action but animated, the more acceptable and usually better crafted game-to-movie tie-in. Yet the horror genre has been the most successful adaptation with Resident Evil spawning multiple films and Silent Hill have a good crack at it too. What’s particularly amusing is how horror movies aren’t necessarily known for their stories or even have to include much of one in order to sell tickets at the box office. Sadistically, as long as there are teens dying, people will be watching. Whereas Dead Space among other things, is credited for its deep and original story so you could say the series is perfect if not better suited than some of the horror movies already released. That is of course if the right director is on board, treating it like an addition to the franchise rather then at odds with what the originators created.


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