GoldenEye 007 proof core games can make it on the Wii?

Determined to beat off the popular thinking that the Wii is only a first party or mini game player, Nintendo are using the success of Goldeneye 007 as their retaliatory argument. They state that: “the sales of GoldenEye show that these titles can and do perform well on Wii,” and “a good quality title, supported well by both publisher and retail, has just as much chance of performing well as any Nintendo title.”

I think GoldenEye 007 is a bit of an exception here. For one thing, it’s dripping with nostalgic value for anyone who owned the N64 game and have been itching for a similar experience since and arguably are the devoted audience whom have stuck with Nintendo all their gaming lives. Newcomers would have no doubt heard of the legendary 64-Bit game or likely to have been persuaded by the Bond licence. It reminds me of the fighting genre renaissance that Street Fighter IV started last year. That’s not to say Nintendo is wrong with their comments per say, but the sales figures do lean towards mini games and first-party titles being the most profitable on Wii.

Publishers thankfully haven’t given up though and over the next few weeks, more ‘core’ focused titles are being released. Last week saw the aforementioned GoldenEye 007 (waiting patiently on my Christmas wish list…) and Call of Duty: Black Ops that for all intense purposes it a direct port of the HD versions. This week (19th) has Need for Speed: Hot Pursuit, next week sees Epic Mickey take the stage with finally Donkey Kong Country Returns coming December 3rd. Whether or not their content is hardcore, I’m not sure Epic Mickey and DKCR would be considered core games but then we’re getting into the scary territory of public perception which is a confusing beast at best!

{Thanks MCV}


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