Capcom outline mobile strategy including Dead Rising Mobile and Classic arcades

Capcom are fast becoming the iPhone gamers best friend what with all their AAA franchises gradually porting over to the Apple handheld. The latest shrinking of IPs was announced by Capcom Japan as they outlined their upcoming strategy for mobile gaming. Top of the bill is Dead Rising Mobile, a third-person action adventure much like the two console versions, sticking with the ever popular idea of smacking zombies with whatever the hell you can find. The only screen available shows a block-headed Frank West of DR1, winding up with a trusty baseball bat. Nice.

Next up for the iPhone is Capcom Arcade that has a pay-to-play ideology akin to Microsoft’s Game Room. Players will need to buy tokens in order to play on the virtual arcade cabinets or, if they rather, pay a one time fee for unlimited access. The classic games that kick start the updatable service are Street Fighter II, Ghouls ‘n’ Ghosts, 1942 and Commando. A couple of those are already available for the iPhone so we’ll see how gamers react to the option of having them part of a pay-to-play service.

And as if Street Fighter IV on the iPhone wasn’t bursting at the seams with downloadable content, Capcom will be adding yet another character to the roster and packing in some new networking options too.

None of the announcements have a firm release date as of yet but are said to be coming by the end of the year with Capcom Arcade being the first to arrive.

{Thanks Joystiq}


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