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Jaws officially dropped at Apple’s recent press conference when Epic Games unveiled Project Sword for the iPhone, a game powered by the Unreal Engine 3 and developed by Chair. Now that you’ve just managed to lock your jaw back into place, be prepared to have it fall once again after watching the game in action. It is gorgeous. Not only does it look good but it moves well too with the first section of the demo gliding through the street of a medieval town, all controlled by the user. And to show off even more, Epic have released an early tech demo of the street navigation called Epic Citadel on iTunes so you can see how the iPhone and or iPad handles Unreal Engine 3 yourselves. How very kind. Epic Citadel took only eight weeks to develop and features such Unreal Engine 3 tech as Global Illumination and Texture Bending.
Project Sword is still in development but its release is only a few months away (around Christmas) and so far shatters most other handhelds in terms of in-engine graphics. First Rage and now Unreal Engine 3? On an iPhone? What a world we live in!