A bulletstorm of gameplay

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If you’ve not seen much of EA’s Bulletstorm then shame on you, the game looks amazing. Developers People Can Fly are creating something that’s been dubbed as a ‘blood symphony’ based around the idea to kill with skill. Doing so unlocks bigger, badder weapons and boosts that all important score in a futuristic world full of mutated fodder. In the clip above taken at this year’s Gamescom, we see creative director Adrian Chmielarz and producer Tanya Jessen walk – and kick – us through some new enemies and takedowns in a cartoonish but gorgeous environment, ending with an encounter between player and crazily large beast.

Bulletstorm is coming to Xbox 360, PS3 and PC in late February 2011.


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