Now, this was only an interactive video by boy was it good. The typical cinematic stylings of Hideo Kojima were put into full effect and all the more so in 3D with some basic camera control by way of the new analog stick of the 3DS. The video started with Snake crawling through the undergrowth avoiding a reptile which shares his name and a crocodile that seemed lazily disturbed by his presence. Both looked great as numerous polygons and detailed texture mapping but the best was yet to come. After his animal encounters, Snake crossed a bridge put had to hang and shimmy himself over the latter half. Again the 3D shone as a helicopter flew beneath him giving a truly impressive perspective. Jumping off, Snake had to hide from a clumsy enemy soldier who dropped his packet of cigarettes through a clearing in the bushes. As he tried to retrieve his smokes by laying on the ground and poking his arm through the greenery, his hand waved wildly around Snake’s head. He then lunged his head through the gap, filling most of the screen, showing the superb detail of his face in an impressive 3D effect. Finally, a stroll in a field of flowers was disturbed by Snake’s former mentor, Boss, challenging him to a fight. Bad for him but good for me as the petals were kicked up around them and close ups of their faces and bodies were rendered beautifully. Kojima has stated that Metal Gear Solid 3D: Snake Eater – The Naked Sample won’t be appearing as a full game but there will be a Metal Gear Solid game to grace Nintendo’s new handheld and that this tech demo was to show off just how powerful the 3DS actually is right now. I was very impressed.