Next Friday marks the long awaited arrival of Heavy Rain that will not only send jaws dropping to the floor due to the gorgeous graphics, but also ends director David Cage’s thriller trilogy. In an interview with Eurogamer, Cage reveals his startlingly honest feelings towards his last three games: “Heavy Rain is the end of my personal trilogy trying to tell the same type of stories with serial killers and stuff, in the thriller genre.” The PSN demo (click here for my hands-on impressions) and trailers for Heavy Rain do suggest it’s a spiritual successor to Fahrenheit, which itself had hints of Omikron: The Nomad Soul. For Cage to be so open and even using the words ‘same type of stories’ is a refreshing given that it’s no secret he likes the idea of an unwitting killer. Another running theme through his creations is morbidity and what is quite possibly one of the most depressing scenes in Heavy Rain – farther and son – is also Cage’s favourite, so he clearly knows how to play with our emotions. But what’s next for Cage and the Quantic Dream family? A multiplayer game isn’t beyond the realms of possibility: “I have an idea of what it’s going to take to make a multiplayer [game], but that would be very exciting.” Motion controls could also factor into whatever comes next since Cage has been openly interested in the PlayStation Arc (or wand or whatever they call their peripheral!): “all of Heavy Rain‘s interface is really designed around motion. So we have a lot of interest in this motion controller, we start to play with it, and yeah, we definitely want to do something with it.” But before we get too carried away with all this talk of future projects, we have only seven days before the current cinematic adventure is released and I for one can’t wait!