Oh dear oh dear. Despite it’s highly recommendable average score of 80%, Dead Space: Extraction sold a pitiful 9,000 copies in the US during the four days after it’s release on September 29th. It may not be a long amount of time to accumulate sales but less then 10,000 is really quite bad considering the franchise. Unfortunately I think the general response to the game was a lackluster one seeing as it was not only a Wii game but an on-rails shooter. However, reviewer state how it feels a lot more than your average on-rails experience with some of the best voice acting on a Wii game to date. Sadly EA didn’t spread the word of such accomplishments to the point where it didn’t seem interesting in the title. Edge-Online reports on EEDAR analyst Jesse Divnich‘s take on the situation; “Electronic Arts didn’t market Dead Space Extraction as much as it does with other titles. And the success or failure of a Wii title usually correlates directly to marketing spend. If Electronic Arts spent little on marketing, I am sure the sell through was no surprise to them. So I do not believe sell through was a disappointment to EA”. He went on to predict that DS:E could sell over 20,000 in the next few months but doubtful it would do a great deal more. It looks as if the poor sale of mature games on the Wii attributed to EA’s reluctance to commit to the title and may be the end of similar games coming to the Wii from the publisher. I hope not and believe the stereotype of a Wii gamer needs to be addressed rather than creating even more of a niche market for the system.